AI Insights · Timothy · April 2023
Top 5 Cartoon Fantasy Games on Android in Italy: Q1 2023 Performance
In Q1 2023, Candy Crush Saga led the top 5 cartoon fantasy games on Android in Italy with impressive revenue and active user numbers. Other top performers include Scary Juan, My Talking Angela 2, Candy Crush Soda Saga, and My Talking Tom 2.
In Q1 2023, the top 5 cartoon fantasy games on the Android platform in Italy showcased notable trends in downloads, revenue, and active users. Here's a closer look at their performance based on data from Sensor Tower.
Candy Crush Saga experienced a consistent weekly revenue, peaking at approximately $243K in the first week of January. Despite some fluctuations, the weekly revenue remained above $185K throughout the quarter. Weekly downloads saw a significant spike at the start of January, reaching over 51K, before gradually declining to around 19.7K by the end of March. Active users showed a steady presence, maintaining over 273K users per week, peaking at 307K in mid-January.
Scary Juan had a remarkable start in Q1 2023 with weekly downloads peaking at nearly 46K in the week of January 23. However, this was followed by a decline, ending the quarter with around 3.8K downloads per week. Active users mirrored this trend, with a high of approximately 103K in late January, stabilizing around 88K by the end of March.
My Talking Angela 2 showed a relatively stable performance in terms of downloads and active users. Weekly downloads fluctuated between 9K and 18K, while active users ranged from 38K to 61K, peaking in late February. Revenue remained modest, with a peak of $384 in the first week of January.
Candy Crush Soda Saga maintained a consistent weekly revenue, hovering around $33K to $37K throughout the quarter. Downloads saw a significant spike in early January at nearly 20K but then stabilized to around 6.7K by the end of March. Active users showed a slight decline from 153K to 122K over the quarter.
My Talking Tom 2 had a stable performance in Q1 2023. Weekly downloads ranged from 7K to 13K, with a consistent presence in active users, averaging around 123K to 138K. Revenue peaked at $630 in early March but generally remained under $500 for most of the quarter.
For more insights and detailed data on app performance, visit Sensor Tower.